Commit 5242985e by BellCodeEditor

auto save

parent ea98b8e4
Showing with 2 additions and 64 deletions
import pygame import pyg
from pygame import locals \ No newline at end of file
# 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
j = pygame.time.Clock()
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x,y = 240,120
aa = [(180,90),(180,120),(210,120),(x,y)]
head = 'right'
snake=right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and head != 'left':
head = 'rght'
snake=right
if event.key == locals.K_LEFT and head != 'right':
head = 'left'
snake= left
if event.key == locals.K_UP and head != 'down':
head = 'up'
snake=up
if event.key == locals.K_DOWN and head != 'up':
head = 'down'
snake=down
if head == 'right':
x +=30
elif head == 'left':
x-= 30
elif head == 'up':
y -= 30
else :
y += 30
aa.append((x,y))
aa.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(snake, aa[-1])
# 将贪吃蛇的身体画上去
for i in range(len(aa)-1):
screen.blit(body,aa[i])
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
j.tick(3)
\ No newline at end of file
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