Commit 43059f5e by BellCodeEditor

auto save

parent ede99d43
Showing with 2 additions and 34 deletions
......@@ -10,54 +10,22 @@ screen = pygame.display.set_mode((660, 480))
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
up= pygame.image.load('up.png')
left= pygame.image.load('left.png')
down= pygame.image.load('down.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
hyfhsihfu=pygame.time.Clock()
setheading="right"
snake_head=right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading !="left":
setheading="right"
snake_head=right
if event.key==locals.K_UP and setheading !="down":
setheading="up"
snake_head=up
if event.key==locals.K_LEFT and setheading !="right":
setheading="left"
snake_head=left
if event.key==locals.K_DOWN and setheading !="up":
setheading="down"
snake_head=down
if setheading=="left":
x-=30
elif setheading=="right":
x+=30
elif setheading=="down":
y+=30
else:
y-=30
x=x+30
position.append((x,y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x,y))
# 将贪吃蛇的身体画上去
screen.blit(snake, (x,y)) # 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body,position[i])
# 将果实画上去
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment