Commit 408246cd by BellCodeEditor

save project

parent 85a9d38f
Showing with 13 additions and 2 deletions
...@@ -4,19 +4,25 @@ from pygame import locals ...@@ -4,19 +4,25 @@ from pygame import locals
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
FPSCLOCK = pygame.time.Clock()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock()
# 背景 # 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x, y = 240,120 x, y = 240,120
position = [(180,90),(180,120),(210,120),(x,y)] position = [(180,90),(180,120),(210,120),(x,y)]
setheading="right" setheading="right"
snake_head = right
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -25,12 +31,17 @@ while True: ...@@ -25,12 +31,17 @@ while True:
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading !="left": if event.key == locals.K_RIGHT and setheading !="left":
setheading = 'right' setheading = 'right'
snake_head = right
if event.key == locals.K_LEFT and setheading !="right": if event.key == locals.K_LEFT and setheading !="right":
setheading ='left' setheading ='left'
snake_head = left
if event.key ==locals.K_UP and setheading !="down": if event.key ==locals.K_UP and setheading !="down":
setheading = "up" setheading = "up"
snake_head = up
if event.key == locals.K_DOWN and setheading !="up": if event.key == locals.K_DOWN and setheading !="up":
setheading = 'down' setheading = 'down'
snake_head = down
if setheading == "right": if setheading == "right":
x += 30 x += 30
...@@ -45,7 +56,7 @@ while True: ...@@ -45,7 +56,7 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, position[-1]) screen.blit(snake_head, position[-1])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position[i])
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment