Commit 26a4dbce by BellCodeEditor

save project

parent ba7a7492
Showing with 2 additions and 27 deletions
......@@ -13,41 +13,16 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right"
sh = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading != "left" :
setheading = "right"
sh = right
if event.key == locals.K_LEFT and setheading != "right" :
setheading = "left"
sh = left
if event.key == locals.K_UP and setheading != "down":
setheading = "up"
sh = up
if event.key == locals.K_DOWN and setheading != "up":
setheading = "down"
sh = down
if setheading == "right":
x += 30
elif setheading == "left":
x -=30
elif setheading == "up":
y -= 30
else:
y += 30
x += 30 #
position.append((x, y))
position.pop(0)
# 将背景图画上去
......
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