Commit 239d3fe7 by BellCodeEditor

save project

parent 3691cb41
Showing with 28 additions and 3 deletions
......@@ -12,13 +12,38 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
UP = pygame.image.load('left.png')
down = pygame.font.load('down.png')
x,y = 240,120
position = [(180,90),(180,120),(210,120),(x,y)]
setheading = "right"
snake_head = right
socer = 0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.YEYDOWN:
if event.type == locals.K_RIGHT and setheading !="left'
setheading = "right"
snake_head = right
if event.type == locals.K_RIGHT and setheading !="left'
setheading = "left"
snake_head = left
if event.type == locals.K_RIGHT and setheading !="left'
setheading = "up"
snake_head = up
if event.type == locals.K_RIGHT and setheading !="left'
setheading = "down"
snake_head =down
x += 30
position.append((x,y))
position.pop(0)
......@@ -29,9 +54,9 @@ while True:
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(right, position[i])
#screen.blit(body,(210,120))
#screen.blit(body, (180, 120))
#screen.blit(body, (180, 90))
screen.blit(body,(210,120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
......
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