Commit fe3b08cb by BellCodeEditor

save project

parent 657fb814
Showing with 27 additions and 2 deletions
......@@ -12,6 +12,11 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
setheading="right"
snake_head=right
FPSCLOCK=pygame.time.Clock()
x,y=240,120
position = [(180,90),(180,120),(210,120),(x,y)]
......@@ -20,13 +25,33 @@ while True:
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x+=30
if event.type == locals.KEYDOWN:
if event.key==locals.K_RIGHT and setheading!=="left":
setheading="right"
snake_head=right
if event.key==locals.K_LEFT and setheading!=="right":
setheading="left"
snake_head=left
if event.key==locals.K_UP and setheading!=="down":
setheading="up"
snake_head=up
if event.key==locals.K_DOWN and setheading!=="up":
setheading="dowm"
snake_head=down
if setheading=="right":
x+=30
elif setheading=="left":
x-=30
elif setheading=="up":
y-=30
else:
y+=30
position.append((x,y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (position[-1]))
screen.blit(snake_head, (position[-1]))
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body,position[i])
......
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