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Commit
fd0090b8
authored
Oct 04, 2021
by
BellCodeEditor
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snake.py
snake.py
View file @
fd0090b8
import
pygame
from
pygame
import
locals
import
pygame
#导入游戏模块
from
pygame
import
locals
#导入子模块
# 初始化pygame,为使用硬件做准备
pygame
.
init
()
pygame
.
init
()
#初始化pygame,为使用硬件做准备
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
660
,
480
))
screen
=
pygame
.
display
.
set_mode
((
660
,
480
))
#创建一个窗口
FPSCLOCK
=
pygame
.
time
.
Clock
()
FPSCLOCK
=
pygame
.
time
.
Clock
()
# 监视时间
# 背景
background
=
pygame
.
image
.
load
(
'bg.png'
)
background
=
pygame
.
image
.
load
(
'bg.png'
)
#导入图片
right
=
pygame
.
image
.
load
(
'right.png'
)
food
=
pygame
.
image
.
load
(
'apple.png'
)
body
=
pygame
.
image
.
load
(
'body.png'
)
x
,
y
=
240
,
120
position
=
[(
180
,
90
),(
180
,
120
),(
210
,
120
),(
x
,
y
)]
x
,
y
=
240
,
120
#将蛇头的坐标设为变量
position
=
[(
180
,
90
),(
180
,
120
),(
210
,
120
),(
x
,
y
)]
#将蛇身各部位坐标列表
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
#遍历事件
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
exit
()
x
+=
30
exit
()
#接收到退出事件后退出程序
x
+=
30
#
position
.
append
((
x
,
y
))
position
.
pop
(
0
)
# 将背景图画上去
...
...
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