Commit fd0090b8 by BellCodeEditor

save project

parent 067141db
Showing with 11 additions and 15 deletions
import pygame
from pygame import locals
import pygame #导入游戏模块
from pygame import locals #导入子模块
# 初始化pygame,为使用硬件做准备
pygame.init()
pygame.init() #初始化pygame,为使用硬件做准备
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
screen = pygame.display.set_mode((660, 480)) #创建一个窗口
FPSCLOCK=pygame.time.Clock()
FPSCLOCK=pygame.time.Clock() # 监视时间
# 背景
background = pygame.image.load('bg.png')
background = pygame.image.load('bg.png') #导入图片
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
x,y=240,120 #将蛇头的坐标设为变量
position=[(180,90),(180,120),(210,120),(x,y)] #将蛇身各部位坐标列表
while True:
for event in pygame.event.get():
for event in pygame.event.get(): #遍历事件
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x+=30
exit() #接收到退出事件后退出程序
x+=30 #
position.append((x,y))
position.pop(0)
# 将背景图画上去
......
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