Commit f3d3b77a by BellCodeEditor

save project

parent 0b30f6f4
Showing with 10 additions and 0 deletions
...@@ -15,11 +15,21 @@ food = pygame.image.load('apple.png') ...@@ -15,11 +15,21 @@ food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x, y =240,120 x, y =240,120
position = [(180,90),(180,120),(210,120),(x,y)] position = [(180,90),(180,120),(210,120),(x,y)]
setheading = "right"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading != "left":
setheading = 'right'
if event.key == locals.K_LEFT and setheading != "right":
setheading = 'left'
if event.key == locals.K_UP and setheading != "down":
setheading = 'up'
if event.key == locals.K_DOWN and setheading != "up":
setheading = 'down'
x +=30 x +=30
position.append((x,y))# 将背景图画上去 position.append((x,y))# 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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