Commit ec79bd97 by BellCodeEditor

save project

parent c8a0903c
Showing with 23 additions and 3 deletions
import pygame
from pygame import locals
setheading='right'
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -11,6 +11,9 @@ screen = pygame.display.set_mode((660, 480))
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x=240
......@@ -22,16 +25,33 @@ while True:
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key==locals.K_UP and setheading!='down':
setheading='up'
elif event.key==locals.K_DOWN and setheading!='up':
setheading='down'
elif event.key==locals.K_LEFT and setheading!='right':
setheading='left'
elif event.key==locals.K_RIGHT and setheading!='left':
setheading='right'
if setheading=='up':
y-=30
if setheading=='down':
y+=30
if setheading=='left':
x-=30
if setheading=='right':
x+=30
# 将背景图画上去
x+=30
position.append((x,y))
position.pop(0)
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right,position[-1])
for i in range(len(position)-1):
screen.blit(right,position[-1])
screen.blit(body,position[i])
# 将贪吃蛇的身体画上去
# 将果实画上去
......
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