Commit ec44e2bd by BellCodeEditor

save project

parent d0ba1150
Showing with 5 additions and 0 deletions
...@@ -18,12 +18,14 @@ body = pygame.image.load('body.png') ...@@ -18,12 +18,14 @@ body = pygame.image.load('body.png')
left = pygame.image.load('left.png') left = pygame.image.load('left.png')
up = pygame.image.load('up.png') up = pygame.image.load('up.png')
down = pygame.image.load('down.png') down = pygame.image.load('down.png')
my_font=pygame.font.Font("neuropol.ttf",18)
x,y = 240,120 x,y = 240,120
position = [(180,90),(180,120),(210,120),(x,y)] position = [(180,90),(180,120),(210,120),(x,y)]
apple_x = 360 apple_x = 360
apple_y = 300 apple_y = 300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score=0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -70,6 +72,9 @@ while True: ...@@ -70,6 +72,9 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x,apple_y)) screen.blit(food, (apple_x,apple_y))
info="Score:"+str(score)
text=my_font.render(info,True,(0,0,0) )
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
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