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Commit
ea9e0099
authored
Feb 13, 2022
by
BellCodeEditor
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parent
0a8fd549
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1 changed file
with
26 additions
and
1 deletions
snake.py
snake.py
View file @
ea9e0099
...
@@ -12,20 +12,45 @@ background = pygame.image.load('bg.png')
...
@@ -12,20 +12,45 @@ background = pygame.image.load('bg.png')
right
=
pygame
.
image
.
load
(
'right.png'
)
right
=
pygame
.
image
.
load
(
'right.png'
)
food
=
pygame
.
image
.
load
(
'apple.png'
)
food
=
pygame
.
image
.
load
(
'apple.png'
)
body
=
pygame
.
image
.
load
(
'body.png'
)
body
=
pygame
.
image
.
load
(
'body.png'
)
left
=
pygame
.
image
.
load
(
'left.png'
)
up
=
pygame
.
image
.
load
(
'up.png'
)
down
=
pygame
.
image
.
load
(
'down.png'
)
x
,
y
=
240
,
120
x
,
y
=
240
,
120
snakehead
=
'right'
snake
=
right
chang
=
[(
180
,
90
),(
180
,
120
),(
210
,
120
),(
x
,
y
)]
chang
=
[(
180
,
90
),(
180
,
120
),(
210
,
120
),(
x
,
y
)]
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
# 接收到退出事件后退出程序
exit
()
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_RIGHT
and
snakehead
!=
'left'
:
snakehead
=
'right'
snake
=
right
if
event
.
key
==
locals
.
K_LEFT
and
snakehead
!=
'right'
:
snakehead
=
'left'
snake
=
left
if
event
.
key
==
locals
.
K_UP
and
snakehead
!=
'down'
:
snakehead
=
'up'
snake
=
up
if
event
.
key
==
locals
.
K_DOWN
and
snakehead
!=
'up'
:
snakehead
=
'down'
snake
=
down
if
snakehead
==
'right'
:
x
+=
30
x
+=
30
elif
snakehead
==
'left'
:
x
-=
30
elif
snakehead
==
'up'
:
y
-=
30
else
:
y
+=
30
chang
.
append
((
x
,
y
))
chang
.
append
((
x
,
y
))
chang
.
pop
(
0
)
chang
.
pop
(
0
)
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇画上去
# 将贪吃蛇画上去
screen
.
blit
(
right
,
(
x
,
y
))
screen
.
blit
(
snake
,
(
x
,
y
))
# 将贪吃蛇的身体画上去
# 将贪吃蛇的身体画上去
for
i
in
range
(
len
(
chang
)
-
1
):
for
i
in
range
(
len
(
chang
)
-
1
):
screen
.
blit
(
body
,
chang
[
i
])
screen
.
blit
(
body
,
chang
[
i
])
...
...
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