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Commit
dc9ebd8a
authored
Mar 20, 2021
by
BellCodeEditor
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parent
e926014a
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snake.py
snake.py
View file @
dc9ebd8a
...
@@ -16,12 +16,25 @@ body = pygame.image.load('body.png')
...
@@ -16,12 +16,25 @@ body = pygame.image.load('body.png')
#贪吃蛇位置信息(初始:贪吃蛇四段身体四个坐标)
#贪吃蛇位置信息(初始:贪吃蛇四段身体四个坐标)
x
,
y
=
240
,
120
x
,
y
=
240
,
120
position
=
[(
180
,
90
),(
180
,
120
),(
210
,
120
),(
x
,
y
)]
position
=
[(
180
,
90
),(
180
,
120
),(
210
,
120
),(
x
,
y
)]
#不断更新列表:增加新元素,删除索引为0得元素
#实现蛇各个部分得坐标位置得更新,实现小蛇移动得效果
heading
=
"right"
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
# 接收到退出事件后退出程序
exit
()
exit
()
elif
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_RIGHT
and
heading
!=
"left"
:
heading
=
"right"
x
-=
30
if
event
.
key
==
locals
.
K_RIGHT
and
heading
!=
"left"
:
heading
=
"right"
x
-=
30
if
event
.
key
==
locals
.
K_RIGHT
and
heading
!=
"left"
:
heading
=
"right"
x
-=
30
x
+=
30
#向右移动
x
+=
30
#向右移动
position
.
append
((
x
,
y
))
position
.
append
((
x
,
y
))
position
.
pop
(
0
)
position
.
pop
(
0
)
...
...
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