Commit cedc6613 by BellCodeEditor

save project

parent 00323a59
Showing with 7 additions and 5 deletions
...@@ -8,6 +8,7 @@ pygame.init() ...@@ -8,6 +8,7 @@ pygame.init()
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPS=pygame.time.Clock() FPS=pygame.time.Clock()
x,y=240,120 x,y=240,120
tcs=[(180,90),(180.120),(210,120),(x,y)]
# 背景 # 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
...@@ -20,15 +21,16 @@ while True: ...@@ -20,15 +21,16 @@ while True:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
x+=30 x+=30
tcs.append((x,y))
tcs.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x, y)) screen.blit(right, tcs[-1])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) for i in range(len(tcs)-1):
screen.blit(body, (180, 120)) screen.blit(body, tcs[i])
screen.blit(body, (180, 90))
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
......
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