Commit c4321987 by BellCodeEditor

save project

parent 539f90e5
Showing with 10 additions and 5 deletions
...@@ -13,21 +13,26 @@ background = pygame.image.load('bg.png') ...@@ -13,21 +13,26 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x = 120 x = 210
y = 120 y = 120
#记录蛇身和头的初始化坐标
Z =[(180,90),(180,120),(210,120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
x+= 30 #头动起来
x += 30
Z.append((x,y))
Z.pop(0)
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x,y)) screen.blit(right, (x,y))
# 将吃蛇的身体画上去 # 将吃蛇的身体画上去
screen.blit(body, (210, 120)) for i in range(len(Z)-1):
screen.blit(body, (180, 120)) screen.blit(body, Z[i])
screen.blit(body, (180, 90))
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
T.tick(3) T.tick(3)
......
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