Commit c07a486d by BellCodeEditor

save project

parent 1af07db9
Showing with 29 additions and 4 deletions
......@@ -13,6 +13,12 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
setheading='right'
snake_head=right
x,y=240,120
q=[(180,90),(180,120),(210,120),(x,y)]
......@@ -21,13 +27,34 @@ while True:
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x+=30
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading !="left":
setheading = 'right'
snake_head=right
if event.key == locals.K_LEFT and setheading !="right":
snake_head=left
setheading = 'left'
if event.key == locals.K_UP and setheading !="down":
setheading = 'up'
snake_head=up
if event.key == locals.K_DOWN and setheading !="up":
setheading = 'down'
snake_head=down
if setheading = 'right':
x+=30
elif setheading = 'left':
x-=30
elif setheading = 'up':
y-=30
else:
y+=30
q.append((x,y))
q.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x, y))
screen.blit(snake_head, (x, y))
# 将贪吃蛇的身体画上去
for i in range(len(q)-1):
screen.blit(body,q[i])
......@@ -38,5 +65,3 @@ while True:
FPSCLOCK.tick(9)
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