Commit b63820ee by BellCodeEditor

save project

parent 0570d89f
Showing with 3 additions and 73 deletions
import pygame import pygame
from pygame import locals from pygame import locala
# 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
screem = pygame.display.set_mode((800,600))
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
body = pygame.image.load('body.png')
body = pygame.image.load('body.png')
body = pygame.image.load('body.png')
body = pygame.image.load('body.png')
body = pygame.image.load('body.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
down = pygame.image.load('down.png')
up = pygame.image.load('up.png')
x=240
y=120
poor=[(60,30),(90,30),(120,30),(150,30),(180,30),(180,60),(180,90),(180,120),(210,120),(240,120)]
FPSCLOCK=pygame.time.Clock()
setheading="right"
snake_head=right
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
print(event)
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit() exit()
\ No newline at end of file
if event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT and setheading!="left":
setheading="right"
snake_head=right
if event.key==locals.K_LEFT and setheading!="right":
setheading="left"
snake_head=left
if event.key==locals.K_UP and setheading!="down":
setheading="up"
snake_head=up
if event.key==locals.K_DOWN and setheading!="up":
setheading="down"
snake_head=down
if setheading=="up":
y-=30
elif setheading=="down":
y+=30
elif setheading=="left":
x-=30
elif setheading=="right":
x+=30
poor.append((x,y))
poor.pop(0)
#图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(snake_head, (x, y))
# 将贪吃蛇的身体画上去
for i in range (len(poor)-1):
screen.blit(body,poor[i])
# screen.blit(body, (210, 120))
# screen.blit(body, (180, 120))
# screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
FPSCLOCK.tick(3)
pygame.display.update()
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment