diff --git a/apple.png b/apple.png
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diff --git a/bg.png b/bg.png
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diff --git a/body.png b/body.png
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diff --git a/down.png b/down.png
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diff --git a/left.png b/left.png
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diff --git a/neuropol.ttf b/neuropol.ttf
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diff --git a/right.png b/right.png
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diff --git a/snake.py b/snake.py
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--- /dev/null
+++ b/snake.py
@@ -0,0 +1,52 @@
+import pygame
+from pygame import locals
+
+# 初始化pygame,为使用硬件做准备
+pygame.init()
+
+# 创建一个窗口
+screen = pygame.display.set_mode((660, 480))
+
+# 背景
+background = pygame.image.load('bg.png')
+right = pygame.image.load('right.png')
+food = pygame.image.load('apple.png')
+body = pygame.image.load('body.png')
+
+while True:
+    for event in pygame.event.get():
+        if event.type == locals.QUIT:
+            # 接收到退出事件后退出程序
+            exit()
+    # 将背景图画上去
+    screen.blit(background, (0, 0))
+    # 将贪吃蛇画上去
+    screen.blit(right, (240, 120))
+    # 将贪吃蛇的身体画上去
+    screen.blit(body, (210, 120))
+    screen.blit(body, (180, 120))
+    screen.blit(body, (180, 90))
+    # 将果实画上去
+    screen.blit(food, (360, 300))
+    # 刷新画面
+    pygame.display.update()
+Time=pygame.time.Clock()
+
+
+while True:
+    for event in pygame.event.get():
+        if event.type == locals.QUIT:
+            exit()
+
+   
+    screen.blit(background,(0,0))
+    screen.blit(right(x,y))
+    list.append((x,y))
+    list.pop(0)
+    screen.blit(right,list[-1])
+    screen.blit(food,(apple_x,apple_y))
+    for i in range(len(list)-1):
+        screen.bilt(body,list[i])
+
+
+    
\ No newline at end of file
diff --git a/up.png b/up.png
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