Commit b374a1d9 by BellCodeEditor

save project

parent e273e0b5
apple.png

2.05 KB

bg.png

22.5 KB

body.png

1.4 KB

down.png

2.01 KB

left.png

2.07 KB

File added
right.png

2.05 KB

import pygame
from pygame import locals
# 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSLOCK=pygame.time.Clock()
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
right = pygame.image.load('right.png')
up= pygame.image.load('up.png')
down = pygame.image.load('down.png')
x,y=210,120
zuobiao=[(180,90),(180,120),(210,120),(x,y)]
setheading="right"
zaoxin=right
while True:
zuobiao.append((x,y))
zuobiao.pop(0)
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
elif event.type ==locals.KEYDOWN:
if event.key==locals.K_RIGHT and setheading !="left":
setheading="right"
zaoxin=right
if event.key==locals.K_LEFT and setheading !="right":
setheading="left"
zaoxin=left
if event.key==locals.K_UP and setheading !="down":
setheading="up"
zaoxin=up
if event.key==locals.K_DOWN and setheading !="up":
setheading="down"
zaoxin=down
if setheading=="up":
y-=30
if setheading=="down":
y+=30
if setheading=="left":
x-=30
if setheading=="right":
x+=30
screen.blit(background, (0, 0))
screen.blit(zaoxin, zuobiao[-1])
screen.blit(food, (360, 300))
for i in range(len(zuobiao)-1):
screen.blit(body,zuobiao[i])
pygame.display.update()
FPSLOCK.tick(25)
\ No newline at end of file
up.png

2.05 KB

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