Commit a35efb03 by BellCodeEditor

save project

parent 093e7d5d
Showing with 9 additions and 7 deletions
...@@ -12,7 +12,8 @@ background = pygame.image.load('bg.png') ...@@ -12,7 +12,8 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x,y=240,120 x,y=240,90
b=[(180,60),(180,90),(210, 90),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -21,14 +22,15 @@ while True: ...@@ -21,14 +22,15 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x, y)) screen.blit(right, b[-1])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) for i in range(len(b)-1):
screen.blit(body, (180, 120)) screen.blit(body, b[i])
screen.blit(body, (180, 90))
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
x+=30 x+=30
b.append((x,y))
b.pop(0)
pygame.display.update() pygame.display.update()
a.tick(3) a.tick(4)
\ No newline at end of file \ No newline at end of file
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