Commit 96bdd14b by BellCodeEditor

save project

parent 88620648
Showing with 5 additions and 5 deletions
...@@ -6,13 +6,13 @@ pygame.init() ...@@ -6,13 +6,13 @@ pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK=pygame.time.Clock()
# 背景 # 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
xy=240,120 x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)] position=[(180,90),(180,120),(210,120),(x,y)]
while True: while True:
...@@ -25,9 +25,9 @@ while True: ...@@ -25,9 +25,9 @@ while True:
position.pop(0) position.pop(0)
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(right, position[-1] screen.blit(right, position[-1])
for i in range(len(position)-1) for i in range(len(position)-1):
screen.blit(body, position [i]) screen.blit(body, position [i])
# 刷新画 # 刷新画
pygame.display.update() pygame.display.update()
......
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