Commit 96a94695 by BellCodeEditor

save project

parent 3922766e
Showing with 14 additions and 1 deletions
...@@ -13,8 +13,16 @@ background = pygame.image.load('bg.png') ...@@ -13,8 +13,16 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x,y =240, 120
position = ((180,90),(180,120),(210,120),(x,y))
setheading = "right"
snake_head = right
x,y =240, 120 # 初始化贪吃蛇的头的坐标
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -23,12 +31,17 @@ while True: ...@@ -23,12 +31,17 @@ while True:
if event.type == locals.KEYDOWN if event.type == locals.KEYDOWN
if event.key == locals.K_RIGHT and setheading != "left" if event.key == locals.K_RIGHT and setheading != "left"
setheading = 'right' setheading = 'right'
snake_head = right
if event.key == locals.K_RIGHT and setheading != "right" if event.key == locals.K_RIGHT and setheading != "right"
setheading = 'left' setheading = 'left'
snake_head = left
if event.key == locals.K_RIGHT and setheading != "down" if event.key == locals.K_RIGHT and setheading != "down"
setheading = 'up' setheading = 'up'
snake_head = up
if event.key == locals.K_RIGHT and setheading != "up" if event.key == locals.K_RIGHT and setheading != "up"
setheading = 'down' setheading = 'down'
snake_head = down
if setheading == "right" if setheading == "right"
x += 30 x += 30
......
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