Commit 95d8b4b9 by BellCodeEditor

save project

parent 745e5842
Showing with 15 additions and 7 deletions
......@@ -6,13 +6,15 @@ pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
x = 240
y=120
position=[(180,90),(180,120),(210, 120),(x,y)]
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x,y = 240,120
FPSCLOCK=pygame.time.Clock()
while True:
for event in pygame.event.get():
......@@ -20,19 +22,25 @@ while True:
# 接收到退出事件后退出程序
exit()
# 将背景图画上去
position.append((x,y))
position.pop(0)
x=x+30
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x,y ))
screen.blit(right,position[-1])
for i in range(len(position)-1):
screen.blit(body,position[i])
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
#screen.blit(body, (210, 120))
#screen.blit(body, (180, 120))
#screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
FPSCLOCK.tick(10)
pygame.display.update()
FPSCLOCK.tick(3)
......
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