Commit 87ddfa62 by BellCodeEditor

auto save

parent e1ff4285
Showing with 34 additions and 4 deletions
...@@ -14,13 +14,42 @@ background = pygame.image.load('bg.png') ...@@ -14,13 +14,42 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
s='right'
s=[(180,90),(180,120),(210,120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
x +=30 if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and s !="left":
s='right'
if event.key == locals.K_RIGHT and s !="right":
s='left'
if event.key == locals.K_RIGHT and s !="up":
s='down'
if event.key == locals.K_RIGHT and s !="down":
s='up'
if s=="right":
x += 30
elif s=="left":
x-= 30
elif s=="up":
y-= 30
else:
y+= 30
sb.append((x,y))
sb.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
...@@ -33,4 +62,5 @@ while True: ...@@ -33,4 +62,5 @@ while True:
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
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