Commit 771ba512 by BellCodeEditor

save project

parent 3f4ae8c3
Showing with 27 additions and 4 deletions
......@@ -12,22 +12,45 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x,y = 240,120
position = [(180,90),(180,120),(210,120),(x,y)]
setheading = "right"
snake_hear = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
elif event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading !="left":
setheading = 'right'
snake_hear = right
if event.key == locals.K_LEFT and setheading !="right":
setheading = 'left'
snake_hear = left
if event.key == locals.K_UP and setheading !="down":
setheading = 'up'
snake_hear = up
if event.key == locals.K_DOWN and setheading !="up":
setheading = 'down'
snake_hear = down
if setheading =='right':
x+=30
if setheading =='left':
x-=30
if setheading =='up':
y-=30
if setheading =='down':
y+=30
position.append((x,y))
position.pop(0)
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right,(x,y))
# 将贪吃蛇的身体画上去
screen.blit(right,position[-1])
screen.blit(snake_hear,position[-1])
for i in range(len(position)-1):
screen.blit(body,position[i])
screen.blit(food,(360,300))
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment