Commit 74413b00 by BellCodeEditor

save project

parent 18d0fb7a
Showing with 3 additions and 3 deletions
...@@ -7,11 +7,11 @@ pygame.init() ...@@ -7,11 +7,11 @@ pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK=pygame.time.Clock()
# 背景 # 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
left=pygame.image.load('left.png') left=pygame.image.load('left.png')
up=pygame.image.load('up.png') up=pygame.image.load('up.png')
...@@ -22,13 +22,13 @@ position=[(180,90),(180,120),(210,120),(x,y)] ...@@ -22,13 +22,13 @@ position=[(180,90),(180,120),(210,120),(x,y)]
setheading="righi" setheading="righi"
snake_head=right snake_head=right
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
elif event in pygame.event.get(): elif event.type==locals.KEYDOWN:
if event.type==locals.K_RIGHT and setheading !="left": if event.type==locals.K_RIGHT and setheading !="left":
setheading='right' setheading='right'
snake_head=right snake_head=right
......
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