Commit 709e7465 by BellCodeEditor

auto save

parent 8f3df3a2
Showing with 6 additions and 11 deletions

888 Bytes | W: | H:

1.4 KB | W: | H:

body.png
body.png
body.png
body.png
  • 2-up
  • Swipe
  • Onion skin

1.39 KB | W: | H:

2.05 KB | W: | H:

right.png
right.png
right.png
right.png
  • 2-up
  • Swipe
  • Onion skin
......@@ -10,33 +10,27 @@ screen = pygame.display.set_mode((660, 480))
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
bomb = pygame.image.load('bomb.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x=210
y=120
liebiao=[(180,90),(180,120),(210,120),(x,y)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x=x+30
for i in range(len(liebiao)-1):
screen.blit(body, liebiao[i])
liebiao.append((x,y))
liebiao.pop(0)
zhen=pygame.time.Clock()
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去
screen.blit(body, liebiao[-2])
screen.blit(body, liebiao[-3])
screen.blit(body, liebiao[-4])
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(bomb, (360, 300))
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
zhen.tick(5)
\ No newline at end of file
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