Commit 6dcac119 by BellCodeEditor

save project

parent d09cec6d
Showing with 35 additions and 2 deletions
......@@ -12,23 +12,56 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
right = pygame.image.load('right.png')
x,y=240,120
liebiao=[(180,90),(180,120),(210,120),(x,y)]
setheading="right"
snake_head=right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.tape == locals.KEYDOWM:
if event.key=locals.K_RIGHT and setheading !="left":
setheading='right'
snake_head=right
if event.key=locals.K_LEFT and setheading !="right":
setheading='left'
snake_head=left
if event.key=locals.K_UP and setheading !="down":
setheading='up'
snake_head=up
if event.key=locals.K_DOWN and setheading !="up":
setheading='down'
snake_head=down
if setheading=="right":
x+=30
eilf setheading =="left":
x-=30
if setheading=="up":
y-=30
else:
y+=30
x+=30
liebiao.append((x,y))
liebiao.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x, y))
screen.blit(snake_head, (x, y))
# 将贪吃蛇的身体画上去
for i in range(len(liebiao)-1):
screen.bilt(body,liebiao[i])
screen.bilt(snake_head,liebiao[i])
# 将果实画上去
screen.blit(food, (360, 300))
......
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