Commit 62828beb by BellCodeEditor

save project

parent 16090efb
Showing with 5 additions and 0 deletions
...@@ -9,18 +9,23 @@ screen = pygame.display.set_mode((660, 480)) ...@@ -9,18 +9,23 @@ screen = pygame.display.set_mode((660, 480))
# 背景 # 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
left = pygame.image.load('right.png')
right = pygame.image.load('right.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
fps=pygame.time.Clock() fps=pygame.time.Clock()
x,y=240,120 x,y=240,120
p=[(150,120),(180,120),(180,90),(x,y)] p=[(150,120),(180,120),(180,90),(x,y)]
s='right' s='right'
snake_head=right
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals. if event.type==locals.
if s=='right'
x+=30 x+=30
p.append((x,y)) p.append((x,y))
p.pop(0) p.pop(0)
......
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