Commit 46cc7253 by BellCodeEditor

save project

parent e273e0b5
apple.png

2.05 KB

bg.png

22.5 KB

body.png

1.4 KB

down.png

2.01 KB

left.png

2.07 KB

File added
right.png

2.05 KB

import pygame
from pygame import locals
pygame.init()
screen = pygame.display.set_mode((660, 480))
FPSCLOCK=pygame.time.clock()
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
down = pygame.image.load('down.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
x,y=240,120
positipon=
setheading='rignt'
snake_head = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
elif event.type==locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading !=left:
setheading='right'
snake_head=right
if event.key == locals.K_LEFT and setheading !=right:
setheading='left'
snake_head=left
if event.key == locals.K_UP and setheading !=down:
setheading='up'
snake_head=up
if event.key == locals.K_DOWN and setheading !=up:
setheading='down'
snake_head=down
if setheading=='right':
x+=30
elif setheading=='left':
x-=30
elif setheading=='down':
y+=30
else:
y-=30
screen.blit(background, (0, 0))
screen.blit(right, (240, 120))
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
screen.blit(food, (360, 300))
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
up.png

2.05 KB

Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment