Commit 44ee0f7d by BellCodeEditor

auto save

parent c6776f42
Showing with 12 additions and 0 deletions
...@@ -11,6 +11,9 @@ background = pygame.image.load('bg.png') ...@@ -11,6 +11,9 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
left=pygame.image.load("left.png")
up=pygame.image.load("up.png")
x,y=240,140 x,y=240,140
position=[(180,90),(180,120),(210,120),(x,y)] position=[(180,90),(180,120),(210,120),(x,y)]
while True: while True:
...@@ -18,6 +21,15 @@ while True: ...@@ -18,6 +21,15 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT and sethding != "left"
setheading='right'
if event.key==locals.K_LEFT and setheading !="right"
setheading=='left'
if event.key==locals.K_UP and setheading !="dowm"
setheading=='up'
if event.key==locals.K_DOWN and setheading !="up"
setheading='dowm'
x += 30 x += 30
position.append((x,y)) position.append((x,y))
position.pop(0) position.pop(0)
......
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