Commit 38d443f8 by BellCodeEditor

save project

parent fc0c9567
Showing with 9 additions and 5 deletions
...@@ -3,7 +3,7 @@ from pygame import locals ...@@ -3,7 +3,7 @@ from pygame import locals
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
...@@ -13,7 +13,7 @@ right = pygame.image.load('right.png') ...@@ -13,7 +13,7 @@ right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x, y = 240,120 x, y = 240,120
posittion=[(180,90),(180,120),(210,120),(x,y)] position=[(180,90),(180,120),(210,120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -21,14 +21,17 @@ while True: ...@@ -21,14 +21,17 @@ while True:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
x += 30 x += 30
position.append((x,y))
position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (240, 120)) screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for i in range(len(posittion)-1) for i in range(len(position)-1):
screen.blit(body,posittion[i]) screen.blit(body,position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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