Commit 384dccaa by BellCodeEditor

save project

parent 64f53ea5
Showing with 10 additions and 1 deletions
...@@ -12,15 +12,24 @@ background = pygame.image.load('bg.png') ...@@ -12,15 +12,24 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 FPSCLOCK=pygame.time.Clock()
exit() exit()
x+= 30
position.append((x,y))
position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(right,position[-1])
# 将贪吃蛇画上去 # 将贪吃蛇画上去
for i in range(len(position)-1):
screen.blit(body,position[i])
screen.blit(right, (240, 120)) screen.blit(right, (240, 120))
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) screen.blit(body, (210, 120))
......
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