Commit 384d1108 by BellCodeEditor

save project

parent f9c51748
Showing with 8 additions and 31 deletions
...@@ -16,48 +16,25 @@ body = pygame.image.load('body.png') ...@@ -16,48 +16,25 @@ body = pygame.image.load('body.png')
fps=pygame.time.Clock() fps=pygame.time.Clock()
x,y=240,120 x,y=240,120
p=[(180,90),(180,120),(210,120),( p=[(180,90),(180,120),(210,120),(x,y)]
3
)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
x=x+30 x=x+30
p.append((x,y))
p.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x, y)) screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) for i in range(len(p)-1):
screen.blit(body, (180, 120)) screen.blit(body,i)
screen.blit(body, (180, 90)) #screen.blit(body, (210, 120))
#screen.blit(body, (180, 120))
#screen.blit(body, (180, 90))
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
......
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