Commit 22526828 by BellCodeEditor

save project

parent 45b67a3d
Showing with 19 additions and 1 deletions
...@@ -14,13 +14,31 @@ food = pygame.image.load('apple.png') ...@@ -14,13 +14,31 @@ food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x,y=240,120 x,y=240,120
position = [(210, 120),(180, 120), (180, 90),(x, y)] position = [(210, 120),(180, 120), (180, 90),(x, y)]
setheading ="right"
while True: while True:
x+=30
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT and setheading != "left":
setheading ="right"
if event.key==locals.K_LEFT and setheading != "right":
setheading ="left"
if event.key==locals.K_UP and setheading != "down":
setheading ="up"
if event.key==locals.K_DOWN and setheading != "up":
setheading ="down"
# 将背景图画上去 # 将背景图画上去
if setheading =="right":
x+=30
elif setheading =="left":
x-=30
elif setheading =="up":
y-=30
else:
y+=30
position.append((x,y)) position.append((x,y))
position.pop(0) position.pop(0)
......
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