Commit 1c5cc53b by BellCodeEditor

save project

parent 41a994d1
Showing with 6 additions and 67 deletions
import pygame import turtle
from pygame import locals pen = turtle.Pen()
pen.write("Hi!\n用python写电子贺卡很有趣\n————悟空",font=("times",18,"normal"))
# 初始化pygame,为使用硬件做准备 pen.hideturtle()
pygame.init() turtle.done()
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# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSCLOCK =pygame.time.Clock()
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.imagoad('down.png')
x,y=240,120
position = [(180,90),(180,120),(210,120),(x,y)]
setheading = "right"
snake_head = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
elif event.tyge == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading != "left":
setheading = 'right'
snake_head = right
if event.key == locals.K_LEFT and setheading != "right":
setheading = 'left'
snake_head = left
if event.key == locals.K_UP and setheading != "down":
setheading = 'up'
snake_head = up
if event.key == locals.K_DOWN and setheading != "up":
setheading = 'down'
snake_head = down
x += 30
position.append((x,y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, position[-1])
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body, position[-1]):
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick
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