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Commit
15fd2d4f
authored
Dec 19, 2020
by
BellCodeEditor
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parent
38910aa5
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1 changed file
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24 additions
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snake.py
snake.py
View file @
15fd2d4f
...
@@ -12,6 +12,8 @@ background = pygame.image.load('bg.png')
...
@@ -12,6 +12,8 @@ background = pygame.image.load('bg.png')
right
=
pygame
.
image
.
load
(
'right.png'
)
right
=
pygame
.
image
.
load
(
'right.png'
)
food
=
pygame
.
image
.
load
(
'apple.png'
)
food
=
pygame
.
image
.
load
(
'apple.png'
)
body
=
pygame
.
image
.
load
(
'body.png'
)
body
=
pygame
.
image
.
load
(
'body.png'
)
left
=
pygame
.
image
.
load
(
'left.png'
)
down
=
pygame
.
image
.
load
(
'down.png'
)
x
,
y
=
240
,
120
x
,
y
=
240
,
120
position
=
[(
180
,
90
),(
180
,
120
),(
210
,
120
),(
x
,
y
)]
position
=
[(
180
,
90
),(
180
,
120
),(
210
,
120
),(
x
,
y
)]
...
@@ -20,6 +22,28 @@ while True:
...
@@ -20,6 +22,28 @@ while True:
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
# 接收到退出事件后退出程序
exit
()
exit
()
elif
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
E_RIGHT
and
setheading
!=
'left'
etheading
=
'right'
snake_head
=
right
if
event
.
key
==
locals
.
K_LEFT
and
setheading
!=
'right'
etheading
=
'left'
snake_head
=
left
if
event
.
key
==
locals
.
K_UP
and
setheading
!=
'down'
etheading
=
'up'
snake_head
=
up
if
event
.
key
==
locals
.
K_down
and
setheading
!=
'up'
etheading
=
'down'
snake_head
=
down
if
setheading
==
'right'
:
x
+=
30
if
setheading
==
'down'
:
x
-=
30
if
setheading
==
'up'
:
y
-=
30
else
:
y
+=
30
x
+=
30
x
+=
30
position
.
append
((
x
,
y
))
position
.
append
((
x
,
y
))
position
.
pop
(
0
)
position
.
pop
(
0
)
...
...
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