Commit 11605aee by BellCodeEditor

auto save

parent eea1e980
apple.png

2.05 KB

bg.png

22.5 KB

body.png

1.4 KB

down.png

2.01 KB

left.png

2.07 KB

File added
right.png

2.05 KB

......@@ -12,30 +12,40 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
left = pygame.image.load('left.png')
x,y=240,120
position=[(180.90),(180,120),(210,120),(x,y)]
setheading = "right"
snake_head = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals KEYDOWN:
elif event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading !="left":
setheading = 'right'
snake_head = right
if event.key == locals.K_LEFT and setheading !="right":
setheading = 'left'
snake_head = left
if event.key == locals.K_UP and setheading !="down":
setheading = 'up'
snake_head = up
if event.key == locals.K_DOWN and setheading !="up":
setheading = 'down'
snake_head = down
if setheading == "right":
x += 30
if setheading == "left":
x -= 30
if setheading == ""
if setheading == "up":
y -= 30
if setheading == "down":
y += 30
position.append((x,y))
position.pop(0)
# 将背景图画上去
......
up.png

2.05 KB

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