Commit 0ed118aa by BellCodeEditor

save project

parent 1a986d26
Showing with 13 additions and 9 deletions
......@@ -12,33 +12,37 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
k=[(180,90),(180,120),(210,120),(x,y)]
FPS=pygame.time.Clock()
x=240
y=120
k=[(180,90),(180,120),(210,120),(x,y)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x+=30
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x, y))
x+=30
for i in range(len(k)-1):
screen.blit(body,k[i])
k.pop(0)
k.append((x,y))
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
# screen.blit(body, (210, 120))
# screen.blit(body, (180, 120))
# screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
......
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