Commit 0a5cafa4 by BellCodeEditor

save project

parent f9972c6f
Showing with 23 additions and 0 deletions
...@@ -9,10 +9,33 @@ background = pygame.image.load('bg.png') ...@@ -9,10 +9,33 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
sethaeding = "right"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
print(event)
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading !="left":
setheading = 'right'
snake_head='right'
if event.key == locals.K_RIGHT and setheading !="right":
setheading = 'left'
snake_head='left'
if event.key == locals.K_RIGHT and setheading !="down":
setheading = 'up'
snake_head='up'
if event.key == locals.K_RIGHT and setheading !="up":
setheading = 'down'
snake_head='down'
if setheading == "right":
x+=30
elif setheading == "left":
x-=30
elif setheading == "up":
y-=30
elif setheading == "down":
y+=30
x+=30 x+=30
position.append((x,y)) position.append((x,y))
position.pop(0) position.pop(0)
......
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