Commit fe0e6318 by BellCodeEditor

save project

parent 4dbddb06
Showing with 5 additions and 5 deletions
import pygame import pygame
from pygame import locals from pygame import locals
x,y=240,120
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
fpsclock=pygame.time.Clock()
# 背景 # 背景
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') right = pygame.image.load('right.png')
...@@ -19,6 +19,8 @@ while True: ...@@ -19,6 +19,8 @@ while True:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
# 将背景图画上去 # 将背景图画上去
x+=30
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x, y)) screen.blit(right, (x, y))
...@@ -30,6 +32,4 @@ while True: ...@@ -30,6 +32,4 @@ while True:
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
while: fpsclock.tick(3)
x+=30
y
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