Commit f8f8e2c1 by BellCodeEditor

save project

parent f62c6725
Showing with 21 additions and 14 deletions
import pygame import pygame
from pygame import locals from pygame import locals
x,y=240,120 x,y=240,120
b=[(180,60),(180,90),(180,120),(210,120),(x,y)]
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -18,26 +19,31 @@ while True: ...@@ -18,26 +19,31 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
x=x+30
b.append((x,y))
b.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x, y)) screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) for i in range(len(b)-1):
screen.blit(body, (180, 120)) screen.blit(body,b[i])
screen.blit(body, (180, 90)) # screen.blit(body, (210, 120))
# screen.blit(body, (180, 120))
# screen.blit(body, (180, 90))
# 将果实画上去 # 将果实画上去
screen.blit(food, (270, 60)) # screen.blit(food, (270, 60))
screen.blit(food, (300, 90)) # screen.blit(food, (300, 90))
screen.blit(food, (330, 120)) # screen.blit(food, (330, 120))
screen.blit(food, (300, 150)) # screen.blit(food, (300, 150))
screen.blit(food, (270, 180)) # screen.blit(food, (270, 180))
screen.blit(food, (360, 120)) # screen.blit(food, (360, 120))
screen.blit(food, (390, 120)) # screen.blit(food, (390, 120))
screen.blit(food, (420, 120)) # screen.blit(food, (420, 120))
screen.blit(food, (450, 120)) # screen.blit(food, (450, 120))
screen.blit(food, (480, 120)) # screen.blit(food, (480, 120))
x=x+30
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
t.tick(3) t.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment