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Commit
ef99d565
authored
Oct 23, 2021
by
BellCodeEditor
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parent
83d98a63
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1 changed file
with
36 additions
and
5 deletions
snake.py
snake.py
View file @
ef99d565
...
...
@@ -12,21 +12,52 @@ background = pygame.image.load('bg.png')
right
=
pygame
.
image
.
load
(
'right.png'
)
food
=
pygame
.
image
.
load
(
'apple.png'
)
body
=
pygame
.
image
.
load
(
'body.png'
)
left
=
pygame
.
image
.
load
(
'left.png'
)
up
=
pygame
.
image
.
load
(
'up.png'
)
down
=
pygame
.
image
.
load
(
'down.png'
)
x
,
y
=
240
,
120
position
=
[(
180
,
90
),(
180
,
120
),(
210
,
120
),(
x
,
y
)]
setheading
=
'right'
snake_head
=
right
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
exit
()
x
+=
30
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_RIGHT
and
setheading
!=
'left'
:
setheading
=
'right'
snake_head
=
right
if
event
.
key
==
locals
.
K_LEFT
and
setheading
!=
'right'
:
setheading
=
'left'
snake_head
=
left
if
event
.
key
==
locals
.
K_UP
and
setheading
!=
'down'
:
setheading
=
'up'
snake_head
=
up
if
event
.
key
==
locals
.
K_DOWN
and
setheading
!=
'up'
:
setheading
=
'down'
snake_head
=
down
if
setheading
==
'right'
:
x
+=
30
elif
setheading
==
'left'
:
x
-=
30
elif
setheading
==
'up'
:
y
-=
30
else
:
y
+=
30
position
.
append
((
x
,
y
))
#把头新坐标追加在列表里面
position
.
pop
(
0
)
#删除列表的第一个元素
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇画上去
screen
.
blit
(
right
,
(
x
,
y
)
)
screen
.
blit
(
snake_head
,
position
[
-
1
]
)
# 将贪吃蛇的身体画上去
screen
.
blit
(
body
,
(
210
,
120
))
screen
.
blit
(
body
,
(
180
,
120
))
screen
.
blit
(
body
,
(
180
,
90
))
for
i
in
range
(
len
(
position
)
-
1
):
screen
.
blit
(
body
,
position
[
i
])
# screen.blit(body, (210, 120))
# screen.blit(body, (180, 120))
# screen.blit(body, (180, 90))
# 将果实画上去
screen
.
blit
(
food
,
(
360
,
300
))
# 刷新画面
...
...
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