Commit ea78d579 by BellCodeEditor

save project

parent 9b637297
Showing with 30 additions and 2 deletions
......@@ -13,21 +13,49 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
x,y = 240, 120
position = [(180, 90),(180, 120),(210, 120),(x, y)]
setheading = "right"
snake_head = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
x += 30
elif event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading != "left" :
setheading = 'right'
snake_head = right
if event.key == locals.K_LEFT and setheading != "right" :
setheading = 'left'
snake_head = left
if event.key == locals.K_UP and setheading != "down" :
setheading = 'up'
snake_head = up
if event.key == locals.K_DOWN and setheading != "up" :
setheading = 'down'
snake_head = down
if setheading =="right":
x +=30
elif setheading =="left":
x -=30
elif setheading =="up":
y -=30
else:
y +=30
position.append((x, y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, position[-1])
screen.blit(snake_head, position[-1])
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body,position[i])
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment