Commit e743a561 by BellCodeEditor

auto save

parent d7cca4ad
Showing with 6 additions and 8 deletions
import pygame
from pygame import locals
# 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSLOCK = pygame.time.Clock()
......@@ -12,8 +10,9 @@ background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x,y = 240,120
yanjiachen = [(180,90),(180,120),(210,120),(x,y)]
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -21,14 +20,13 @@ while True:
exit()
# 将背景图画上去
x += 30
yanjiachen.append(x,y)
yanjiachen.pop(0)
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
# 将果实画上去
for i in range(len(yanjiachen)-1):
screen.blit(body, (yanjiachen[1,2,3]))
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
......
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