Commit d364c57d by BellCodeEditor

save project

parent 32ea9cd7
Showing with 8 additions and 6 deletions
...@@ -13,6 +13,7 @@ right = pygame.image.load('right.png') ...@@ -13,6 +13,7 @@ right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x,y=240,120 x,y=240,120
BT=[(180,90),(180,120),(210,120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -20,16 +21,17 @@ while True: ...@@ -20,16 +21,17 @@ while True:
exit() exit()
# 将背景图画上去 # 将背景图画上去
x += 30 x += 30
BT.append((x,y))
BT.pop(0)
SB=pygame.time.Clock() SB=pygame.time.Clock()
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
screen.blit(right, (x,y)) screen.blit(right, BT[-1])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
screen.blit(body, (210, 120)) for i in range(len(BT)-1):
screen.blit(body, (180, 120)) screen.blit(body,BT[i])
screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
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