Commit d239961a by BellCodeEditor

save project

parent 50086c17
Showing with 27 additions and 1 deletions
......@@ -8,17 +8,43 @@ position=[(180,90),(180,120),(210,120),(x,y)]
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSCLOCK=pygame.time.Clock()
setheading="right"
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
down = pygame.image.load("down.png")
left = pygame.image.load('left.png')
right = pygame.image.load('right.png')
up = pygame.image.load("up.png")
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event in pygame.event.get():
if event.key ==locals.K_LEFT and setheading != 'right':
setheading = 'left'
snake_head = 'left'
if event.key ==locals.K_UP and setheading != 'down':
setheading = 'up'
snake_head = 'up'
if event.key ==locals.K_RIGHT and setheading != 'left':
setheading = 'right'
snake_head = 'right'
if event.key ==locals.K_DOWN and setheading != 'up':
setheading = 'down'
snake_head = 'down'
if setheading =='right':
x+=30
if setheading =='left':
x-=30
if setheading =='down':
y+=30
if setheading =='up':
y-=30
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
......
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