Commit cb6a17f4 by BellCodeEditor

auto save

parent 9aa07fa1
Showing with 20 additions and 2 deletions
...@@ -14,14 +14,32 @@ food = pygame.image.load('apple.png') ...@@ -14,14 +14,32 @@ food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x,y=240,120 x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)] position=[(150,90),(180,120),(210,120),(x,y)]
setheading='right'
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
x+=30 elif event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading !='left':
setheading ="right"
if event.key == locals.K_LEFT and setheading !='right':
setheading ="left"
if event.key == locals.K_UP and setheading !='down':
setheading ="up"
if event.key == locals.K_DOWN and setheading !='up':
setheading ="down"
if setheading == "right":
x+=30
if setheading == "left":
x-=30
if setheading == "up":
y-=30
if setheading == "down":
y+=30
position.append((x,y)) position.append((x,y))
position.pop(0) position.pop(0)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment