Commit ba9928f1 by BellCodeEditor

save project

parent 1f5819aa
Showing with 9 additions and 8 deletions
...@@ -14,6 +14,8 @@ right = pygame.image.load('right.png') ...@@ -14,6 +14,8 @@ right = pygame.image.load('right.png')
food = pygame.image.load('apple.png') food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
x,y=240, 120 x,y=240, 120
position = [(180,90),(180,120),(210,120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -21,14 +23,13 @@ while True: ...@@ -21,14 +23,13 @@ while True:
exit() exit()
x += 30 x += 30
# 将背景图画上去 position.append((x,y))
screen.blit(background, (0, 0)) position.pop(0)
# 将贪吃蛇画上去 screen.blit(background, (0,0))
screen.blit(right, (x,y)) screen.blit(right, position[-1])
# 将贪吃蛇的身体画上去 for i in range(len(position)-1):
screen.blit(body, (x-30, y)) screen.blit(body, position[i])
screen.blit(body, (x-60, y))
screen.blit(body, (x-90, y))
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (360, 300))
# 刷新画面 # 刷新画面
......
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