Commit b911398c by BellCodeEditor

auto save

parent b66d39ae
Showing with 30 additions and 6 deletions
......@@ -15,22 +15,46 @@ food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x = 240
y = 120
pos = [(180,90),(180,120),(210,120),(x,y)]
head = "right"
snakehead = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_LEFT and head !="left":
head = 'right'
snakehead = right
if event.key == locals.K_LEFT and head !="right":
head = 'left'
snakehead = left
if event.key == locals.K_LEFT and head !="down":
head = 'up'
snakehead = up
if event.key == locals.K_LEFT and head !="up":
head = 'down'
snakehead = down
if head == "right":
x+=30
elif head =="left":
x-=30
elif head == "up":
y-=30
elif head =="down":
y+=30
pos.append((x,y))
pos.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇画上去
screen.blit(right, (x, y))
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(right, pos[-1])
for i in range(len(pos)-1):
screen.blit(body,pos[i])
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
......
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