Commit b1bb6241 by BellCodeEditor

save project

parent 65d1fc69
Showing with 8 additions and 3 deletions
...@@ -15,7 +15,7 @@ body = pygame.image.load('body.png') ...@@ -15,7 +15,7 @@ body = pygame.image.load('body.png')
left = pygame.image.load('left.png') left = pygame.image.load('left.png')
up = pygame.image.load('up.png') up = pygame.image.load('up.png')
down = pygame.image.load('down.png') down = pygame.image.load('down.png')
my_font = pyfame.font.Font('neuropol.ttf', 18) my_font = pygame.font.Font('neuropol.ttf', 18)
x, y = 240, 120 x, y = 240, 120
position = [(180,90),(180,120),(210,120),(x,y)] position = [(180,90),(180,120),(210,120),(x,y)]
apple_x=360 apple_x=360
...@@ -52,12 +52,17 @@ while True: ...@@ -52,12 +52,17 @@ while True:
y +=30 y +=30
position.append((x,y)) position.append((x,y))
if x ==apple_x and y ==apple_y: if x ==apple_x and y ==apple_y:
score+=1
num1= random.randint(1, 22) num1= random.randint(1, 22)
num2 = random.randint(1, 16) num2 = random.randint(1, 16)
apple_x = 30*num1-30 apple_x = 30*num1-30
apple_y = 30*num2-30 apple_y = 30*num2-30
position.append((x,y)) else:
position.pop(0) position.pop(0)
if x <0 or x > 630 or y <0 or y > 450:
exit()
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇画上去 # 将贪吃蛇画上去
......
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